GUIDE LIBRARY

Seasonal Improvements

Season 12

Game Play Improvement

4th Class Upgrade Level Up EXP

  • 1. 4th Class Upgrade New Level Up EXP System Application
  • 1) Max Level Expansion
    • ① The maximum character level is increased to 920.
  • 2) Level Up EXP Acquisition Restriction
    • ① 3rd Class characters with level 800 or higher can no longer acquire EXP, and must become the 4th Class in order to acquire EXP.
    • ② 4th Class characters can only acquire EXP from monsters at level 160 or higher, and cannot acquire EXP from those below level 160.
  • 3) 4th Class Upgrade New Level Up EXP Application
    • ① Once the 4th Class Upgrade is completed, the new EXP system will apply and the character will level up based on the new system.
    • A. Character Level Adjustment based on the New Level Up EXP

      i) When the 4th Class Upgrade is completed, there may be adjustment to the levels of characters with level 800 or higher, according to the new level up EXP system.

      ii) For the characters who were above level 800 prior to the 4th Class Upgrade, a new level up EXP will apply to the EXP acquired after reaching level 800
      and their EXP progress and character level may be adjusted accordingly.

      iii) Even with characters with the same level, their resulting level after the adjustment may be different based on the EXP acquired.

      Pre-4th Class UpgradePost-4th Class Upgrade
      800800 ~ 801
      801801 ~ 802
      802802 ~ 803
      803803 ~ 804
      804804 ~ 806
      805806 ~ 807
      806807 ~ 809
      807809 ~ 810
      808810 ~ 812
      809812 ~ 814
      810814 ~ 816
      811816 ~ 818
      812818 ~ 820
      813820 ~ 820
      814820 ~ 820
      815820 ~ 820
  • 4) DMG Adjustment based on Monster Level
    • ① After the 4th Class Upgrade, DMG will be calculated based on the levels of characters and monsters.
    • A. DMG Settings based on Character Level and Monster Level

      i) If the character level is higher than 'monster level +600', the character's final attack DMG is 100% applied and the DMG received is also 100% applied.

      ii) If the character level is lower than 'monster level +600', the character's final attack DMG decreases and the DMG received increases.

      B. DMG Breakdown based on Character Level and Monster Level

      i) Normal DMG, Elemental DMG, Debuff DMG

  • [Final DMG Application Ratio based on Character Level and Monster Level]
    Character LevelMonster Level + 600Attack DMG Reduction (%)Received DMG Increase (%)
    8102090%0%
    2100%0%
    21110%10%
    21220%20%
    * Application rate (%) of Attack DMG and Received DMG is the percentage value applied
        to the final DMG.

    * Up to 70% can be applied for Attack DMG Reduction and Received DMG Increase.

Max Attack Speed Setting

  • 1. Max Attack Speed Setting by Class
  • 1) Max Attack Speed Setting
    • (1) Attack speed does not exceed the maximum attack speed.
    • (2) Attack speed will not increase once it reaches the maximum attack speed, even if buffs and items with the effect of increasing attack speed are used.
  • 2. Max Attack Speed Info by Class
    Class NameMax Attack Speed
    Dark Knight288
    Dark Wizard284
    Elf275
    Summoner188
    Dark Lord450
    Magic Gladiator351
    Rage Fighter441
    Grow Lancer273
  • 3. Max Attack Speed Guide
  • 1) Character Info
    • (1) Max Attack Speed is shown on the Character Info Window (Hotkey C).
    • (2) Shown as 'Current Attack Speed / Max Attack Speed'.

Event Map Renewal

  • 1. Event Map Renewal
  • 1) Changes in Admission Level Range
    • (1) The admission level ranges have been changed for Chaos Castle/Blood Castle/Devil’s Square/Doppelganger/Illusion Temple.
    • (2) The admission level range for Illusion Temple has been changed.
    • [Chaos Castle/Blood Castle/Devil’s Square/Doppelganger]
      GradeOldNew
      150 ~ 17950 ~ 199
      2180 ~ 269200 ~ 299
      3270 ~349300 ~ 399
      4350 ~399400 ~ 549
      5400 ~500550 ~ 649
      6501 ~650650 ~ 769
      7651 ~770 ~
    • [Illusion Temple]
      GradeOldNew
      1180 ~ 269180 ~ 299
      2270 ~ 399300 ~ 399
      3400 ~500400 ~ 599
      4501 ~650600 ~ 769
      5651 ~770
  • 2) Changes in Mastery Box Acquisition Range
    • (1) The range where players can acquire Mastery Boxes as an event map's reward has been changed.
    • [Chaos Castle/Blood Castle/Devil’s Square/Doppelganger]
      GradeLevelNew
      4-400 ~ 549
      5400 ~500550 ~ 649
      6501 ~650650 ~ 769
      7651 ~770 ~
      · The acquisition range in Illusion Temple remains unchanged.
  • 3) Changes in the Number of Mastery Boxes Provided
    • (1) The number of Mastery Boxes provided as the event map's reward has been changed
    • [Chaos Castle/Blood Castle/Devil’s Square/Doppelganger]
      GradeLevelQuantity
      4400 ~ 5491
      5550 ~ 6492
      6650 ~ 7692
      7770 ~2
    • [Illusion Temple]
      GradeLevelQuantity
      3400 ~ 5992
      4600 ~ 7692
      5770 ~2
  • 4) Changes in the Amount of Ruud in a Mastery Box
    • (1) The amount of Ruud available from a Mastery Box Lower/Medium/Higher has been reduced.
  • 5) Event Map Monster Relocation
    • (1) Due to the change in the admission range, the monsters have been relocated and their stats have been adjusted.
  • 6) Changes in Quest Level Requirements
    • (1) Quest level requirements have been changed for entering and clearing Chaos Castle/Blood Castle/Devil’s Square/Illusion Temple.

Map Change Improvement

  • 1. Unification of map change level restriction for the 1st and 2nd class
  • 1) Map Change Level Unification
    • (1) Due to the reduction of the level required for the map change, the level restriction for the 1st and the 2nd class has been unified.
    • (2) The same map change level restriction will apply to both 1st and 2nd class.
      (Yes: Dark Lord now needs to be level 60 instead of level 46 to use the Atlans map.)
  • 2. Re-login to be transported to a safe zone
  • 1) Re-logging in a high level field will transport the player to a safe zone.
    • (1) Players will be transported to a safe zone when they re-login in Ferea, Nars or Nixies Lake.

Improvement in Mail Notification

  • 1. Improvement in Mail Notification UI
  • 1) Improvement Details
    • (1) The system notifies the player when there is any new or unread mail.
    • (2) The mail icon is shown when there is any new or unread mail when a player logs in or while playing the game.
    • (3) Clicking the mail icon opens the mail window making it easier to read mails.
  • 2) Changes in the New UI
    • (1) Login and Character Window
      ① New Login and Character Window UI have been added.
      ② Players can check out the new UI, including those for creating and deleting a character.
    • (2) Friend Window
      ① New Friend Window UI has been added.

MU Helper Feature Added

  • 1. Debuff Hunting System Feature Added
  • 1) Changes in MU Helper Setting
    • (1) UI and Condition Setting Changed
      ① The MU helper's active skill slot has been relocated and the active condition setting button has been reduced to one.
      ② Press the active condition setting button to open more options to set the condition.
    • (2) Basic Skill Slot Assignment
      ① Basic attack skills can be assigned to the basic skill slot (the same as before) but not debuff explosion skills.
      ② Clicking on the slot shows the list of skills that can be assigned and it excludes the debuff explosion skill.
    • (3) Active Skill Slot Assignment
      ① Active skill (1) and (2) can be assigned with the both basic skill and the debuff explosion skills.
      ② Clicking on the slots shows the list of the skills that can be assigned including basic attack skills and debuff explosion skills.
      [Debuff Explosion Combo Setting IU]

Improvement in Movement Order Window UI

  • 1. Favorite Feature Added
  • 1) UI Improvement
    • (1) Up to 5 favorite locations can be saved to the favorite list in the Movement Order window.
    • (2) The checkbox can be used to add and remove the locations.
    • The locations are listed in the order of the addition to the list.